Enhancing User Stickiness in Digital Reading Platforms from an Interactive Marketing Perspective: A Case Study of Tomato Novel
Research Article
Open Access
CC BY

Enhancing User Stickiness in Digital Reading Platforms from an Interactive Marketing Perspective: A Case Study of Tomato Novel

Xinran Tan 1*
1 Xinjiang University
*Corresponding author: 2992503688@qq.com
Published on 2 October 2025
Journal Cover
AEMPS Vol.222
ISSN (Print): 2754-1177
ISSN (Online): 2754-1169
ISBN (Print): 978-1-80590-403-8
ISBN (Online): 978-1-80590-404-5
Download Cover

Abstract

In the rapidly evolving digital reading market, Tomato Novel—a core platform under ByteDance—faces the critical challenge of improving user stickiness. This study explores the current status and issues of Tomato Novel in terms of user engagement, real-time feedback, personalized recommendations, and sense of community belongingness from an interactive marketing perspective. Findings reveal improvement opportunities in Tomato Novel’s interactive features, feedback mechanisms, personalized algorithms, and community culture. For instance, its comment and rating systems lack interactivity, feedback channels are obscure, personalized recommendation accuracy needs enhancement, and strategies to foster community belongingness are ineffective. To address these, the study proposes: integrating with platforms like Douyin to elevate user interaction; leveraging AI to optimize feedback mechanisms; refining personalized recommendation algorithms for precision; and adopting WeChat Reading’s'Co-Reading’feature to create a Tomato-Douyin user book circle, thereby strengthening community ties. These actionable pathways offer key strategies for Tomato and other digital reading platforms to optimize interactive marketing.

Keywords:

Interactive marketing, Online literature, User stickiness, Tomato Novel, Digital reading

View PDF
Tan,X. (2025). Enhancing User Stickiness in Digital Reading Platforms from an Interactive Marketing Perspective: A Case Study of Tomato Novel. Advances in Economics, Management and Political Sciences,222,10-16.

References

[1]. Wang Ailian, & Feng Rui. (2021). A review of online interactive marketing research in the big data era. Northern Economic Tribune, (09), 63–66.

[2]. Liang Shaobo, & Li Jinling. (2022). Research on user transfer behavior in mobile digital reading platforms. Library and Information Work, 66(02), 99–108. https: //doi. org/10. 13266/j. issn. 0252-3116. 2022. 02. 011

[3]. Zheng Fangqi, Zhao Yuxiang, & Zhu Qinghua. (2015). Comparative study of human-computer interaction interfaces in digital reading platforms from a user experience perspective. Library Journal, 34(07), 50–58. https: //doi. org/10. 13663/j. cnki. lj. 2015. 07. 009

[4]. QuestMobile. (2025). 2025 Potential Marketing Value Media Research. Retrieved from https: //www. questmobile. com. cn/research/report/1947590442192310273

[5]. Kong Wei. (2024). Research on factors influencing user stickiness in mobile reading platforms (Master’s thesis, Guangxi Minzu University). https: //doi. org/10. 27035/d. cnki. ggxmc. 2024. 000606

[6]. Tang Yu. (2022). Research on free reading platforms for online literature and their user growth strategies (Master’s thesis, Jinan University). https: //doi. org/10. 27167/d. cnki. gjinu. 2022. 001131

[7]. Yin Xicheng, Li Jing, Si Hongyun, & Wu Peng. (2024). Attention marketing in fragmented entertainment: How advertising embedding influences purchase decision in short-form video apps. Journal of Retailing and Consumer Services, 76. https: //doi. org/10. 1016/j. jretconser. 2024. 103487

[8]. Yang Zhao, Qiqi Shen, Dan Xie, Zhaoyuan Liang, Zixuan Zhou. (2022). Research on emotional experience of mobile library app users based on online comment mining. In Proceedings of the 17th International Conference on Computer Science and Education (ICCSE 2022)(pp. 78–82). School of Information Management, Wuhan University. https: //doi. org/10. 26914/c. cnkihy. 2022. 092591

[9]. Zhou Cheng. (2023). Community building and sales conversion: Interactive marketing strategies of Pop Mart. International Brand Observation, (18), 73–75.

[10]. Tian Jiao, Junmei Jing. (2023). The underlying logic and future trends of the “knowledge commerce” model in book live-streaming. Editorial Studies, (05), 41–46.

[11]. Chen Qian. (2022). Research on the operational mechanism of the “interaction ritual chain” in KOL live-streaming commerce (Master’s thesis, Sichuan Normal University). https: //doi. org/10. 27347/d. cnki. gssdu. 2022. 000383

[12]. Haopeng Liu. (2024). Research on optimizing incentive management strategies for professional user-generated content on Platform B (Master’s thesis, Shanghai International Studies University). https: //doi. org/10. 27316/d. cnki. gswyu. 2024. 000783

Cite this article

Tan,X. (2025). Enhancing User Stickiness in Digital Reading Platforms from an Interactive Marketing Perspective: A Case Study of Tomato Novel. Advances in Economics, Management and Political Sciences,222,10-16.

Data availability

The datasets used and/or analyzed during the current study will be available from the authors upon reasonable request.

About volume

Volume title: Proceedings of ICFTBA 2025 Symposium: Financial Framework's Role in Economics and Management of Human-Centered Development

ISBN: 978-1-80590-403-8(Print) / 978-1-80590-404-5(Online)
Editor: Lukáš Vartiak, Habil. Florian Marcel Nuţă
Conference date: 17 October 2025
Series: Advances in Economics, Management and Political Sciences
Volume number: Vol.222
ISSN: 2754-1169(Print) / 2754-1177(Online)