References
[1]. C. Bian, W. Lü, and W. Feng, “A review and prospect of skeleton-based human action recognition, ” Computer Engineering and Applications, vol. 60, no. 20, pp. 1–29, 2024. (in Chinese)
[2]. Oikawa H, Tsuruda Y, Sano Y, et al. Behavior Recognition in Mice Using RGB-D Videos Captured from Below [C]//2024 IEEE International Conference on Systems, Man, and Cybernetics (SMC). IEEE, 2024: 4797-4800.
[3]. Ma C, Fan J, Yao J, et al. NPU RGB+ D dataset and a feature-enhanced LSTM-DGCN method for action recognition of basketball players [J]. Applied Sciences, 2021, 11(10): 4426.
[4]. Hu K, Jin J, Zheng F, et al. Overview of behavior recognition based on deep learning [J]. Artificial intelligence review, 2023, 56(3): 1833-1865.
[5]. Shaikh M B, Chai D. RGB-D data-based action recognition: a review [J]. Sensors, 2021, 21(12): 4246.
[6]. Franco A, Magnani A, Maio D. A multimodal approach for human activity recognition based on skeleton and RGB data [J]. Pattern Recognition Letters, 2020, 131: 293-299.
[7]. W. Yan and Y. Yin, “Human action recognition algorithm based on adaptive shifted graph convolutional network with 3D skeleton similarity, ” Computer Science, vol. 51, no. 04, pp. 236–242, 2024. (in Chinese)
[8]. T. Li, D. Qiu, J. Liu, et al., “A survey of human action recognition based on RGB and skeletal data, ” Computer Engineering and Applications, vol. 61, no. 08, pp. 62–82, 2025. (in Chinese)
[9]. Wang C, Yan J. A comprehensive survey of rgb-based and skeleton-based human action recognition [J]. IEEE Access, 2023, 11: 53880-53898.
[10]. Ardabili B R, Pazho A D, Noghre G A, et al. Understanding policy and technical aspects of ai-enabled smart video surveillance to address public safety [J]. Computational Urban Science, 2023, 3(1): 21.